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# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License.  You may obtain a copy of the License at
#
#   http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
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# specific language governing permissions and limitations
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from selenium.webdriver.remote.webelement import WebElement
from . import interaction
from .interaction import Interaction
from .mouse_button import MouseButton
from .pointer_input import PointerInput


class PointerActions(Interaction):

    def __init__(self, source=None, duration=250):
        """
        Args:
        - source: PointerInput instance
        - duration: override the default 250 msecs of DEFAULT_MOVE_DURATION in source
        """
        if not source:
            source = PointerInput(interaction.POINTER_MOUSE, "mouse")
        self.source = source
        self._duration = duration
        super().__init__(source)

    def pointer_down(self, button=MouseButton.LEFT, width=None, height=None, pressure=None,
                     tangential_pressure=None, tilt_x=None, tilt_y=None, twist=None,
                     altitude_angle=None, azimuth_angle=None):
        self._button_action("create_pointer_down", button=button, width=width, height=height,
                            pressure=pressure, tangential_pressure=tangential_pressure,
                            tilt_x=tilt_x, tilt_y=tilt_y, twist=twist,
                            altitude_angle=altitude_angle, azimuth_angle=azimuth_angle)
        return self

    def pointer_up(self, button=MouseButton.LEFT):
        self._button_action("create_pointer_up", button=button)
        return self

    def move_to(self, element, x=0, y=0, width=None, height=None, pressure=None,
                tangential_pressure=None, tilt_x=None, tilt_y=None, twist=None,
                altitude_angle=None, azimuth_angle=None):
        if not isinstance(element, WebElement):
            raise AttributeError("move_to requires a WebElement")

        self.source.create_pointer_move(origin=element, duration=self._duration, x=int(x), y=int(y),
                                        width=width, height=height, pressure=pressure,
                                        tangential_pressure=tangential_pressure,
                                        tilt_x=tilt_x, tilt_y=tilt_y, twist=twist,
                                        altitude_angle=altitude_angle, azimuth_angle=azimuth_angle)
        return self

    def move_by(self, x, y, width=None, height=None, pressure=None,
                tangential_pressure=None, tilt_x=None, tilt_y=None, twist=None,
                altitude_angle=None, azimuth_angle=None):
        self.source.create_pointer_move(origin=interaction.POINTER, duration=self._duration, x=int(x), y=int(y),
                                        width=width, height=height, pressure=pressure,
                                        tangential_pressure=tangential_pressure,
                                        tilt_x=tilt_x, tilt_y=tilt_y, twist=twist,
                                        altitude_angle=altitude_angle, azimuth_angle=azimuth_angle)
        return self

    def move_to_location(self, x, y, width=None, height=None, pressure=None,
                         tangential_pressure=None, tilt_x=None, tilt_y=None, twist=None,
                         altitude_angle=None, azimuth_angle=None):
        self.source.create_pointer_move(origin='viewport', duration=self._duration, x=int(x), y=int(y),
                                        width=width, height=height, pressure=pressure,
                                        tangential_pressure=tangential_pressure,
                                        tilt_x=tilt_x, tilt_y=tilt_y, twist=twist,
                                        altitude_angle=altitude_angle, azimuth_angle=azimuth_angle)
        return self

    def click(self, element=None, button=MouseButton.LEFT):
        if element:
            self.move_to(element)
        self.pointer_down(button)
        self.pointer_up(button)
        return self

    def context_click(self, element=None):
        return self.click(element=element, button=MouseButton.RIGHT)

    def click_and_hold(self, element=None, button=MouseButton.LEFT):
        if element:
            self.move_to(element)
        self.pointer_down(button=button)
        return self

    def release(self, button=MouseButton.LEFT):
        self.pointer_up(button=button)
        return self

    def double_click(self, element=None):
        if element:
            self.move_to(element)
        self.pointer_down(MouseButton.LEFT)
        self.pointer_up(MouseButton.LEFT)
        self.pointer_down(MouseButton.LEFT)
        self.pointer_up(MouseButton.LEFT)
        return self

    def pause(self, duration=0):
        self.source.create_pause(duration)
        return self

    def _button_action(self, action, **kwargs):
        meth = getattr(self.source, action)
        meth(**kwargs)
        return self
